Simulate is built on top of the Hadean Platform, a distributed process management platform. When designing a simulation or game in this instance - even if developing it locally - you are, from day one, building it to scale and manage high levels of fidelity, without the need to rewrite code or manage middleware. During the the tutorial you will discover different methods of creating a game based on this principle. You will also see how the Aether Engine and SDK make it easy design large simulations without the typical headaches involved with distributed architecture, as this is automatically handled by the Hadean Platform.